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How to Draw by Scott Robertson


An in depth look at the proper construction of objects and environments, and the use of perspective to solidify your ideas, by a world renowned film and video game concept artist. With several books of design work and many courses on the subject to his name, Scott Robertson is extremely well versed in his trade, and has a tremendous ability to impart it to others.

208 Pages, Paperback, 11"x9"x0.8"